Buy the complete, three part tutorial, series for the Fastest way to rig G3 characters in Reallusion's Cartoon Animator 4. Learn how to rig a G3 character from a single character image using the one sprite method in The Fastest Way to Rig a Character in Cartoon Animator. Next learn how to improve the one sprite character rig by adding more joints, layers, and bone hands, in Three Ways to Improve the One Sprite Rig. Finally learn how to convert your character's Morph-Based head into a standard G3 or G3-360 Sprite based head in How to Rig G3 & G3-360 Heads in Cartoon Animator.
No other course teaches my methods (and shortcuts) for rigging characters in Cartoon Animator including giving you a Cartoon Animator project that helps you auto generate all the sprites you need to rig a fully expressive G3 or G3-360 face.
Not only will you learn to rig a G3 character in hours instead of days or weeks but you'll also be able to adapt the skills you learn to rigging side facing characters and animal rigs because the process is very similar, you're just using different bone rigs.
Each tutorial includes everything you need to follow along with your copy of Cartoon Animator (Pipeline) and Krita (the free drawing app - though you can use your preferred .PSD file editor as the process is the same).
Each Tutorial includes a PDF document for you to follow along step by step along with supplementary videos, graphics, and character files you need to follow along. See individual tutorial product pages for full details.